Synthesis Week 1/15

1月15日~1月21日 | Jan 15 – Jan 21

从本周六1月20日开始,我们将在周六开设一个新的游戏时间段。时间是太平洋时间下午4点到5点(北京时间周日早上7~8点)。
Starting this Saturday, January 20th, we’re opening up a new Play time slot on Saturdays. It will be from 4-5 PMPacific Time.

此外,我们还为您的孩子准备了一些全新的挑战和讨论。
We also have some brand-new challenges and discussions for your child to enjoy this week. 

游戏 | Play
电池未含 | Batteries Not Included

详情 | Details

本周在游戏中我们有一些非常特别的东西:即将推出的游戏《电池未含》BNI(Batteries Not Included)的测试版本。BNI是我们迄今为止规模最大的游戏项目之一,自7月以来我们一直有专门的团队致力于此项目!
This week we have something very special in Play: the beta version of our upcoming game, Batteries Not Included (BNI). BNI is one of our largest game projects to date, one we’ve had a dedicated team working on since July!

为什么我们花了过去的六个月来制作这个项目呢?因为我们从零开始打造它,作为一种超级协作体验,与我们迄今为止提供的任何其他体验都不同。
And why have we spent the last six monthsmaking this project? Because we’ve crafted it from the ground up as a hyper-collaborative experienceunlike any other we’ve offered so far.

在BNI中,学生参与一个未来感的游戏节目。他们控制机器人,必须防守自己的基地免受讨厌的计算机病毒攻击,同时派遣自己的机器人吸干对方团队的发电机。这需要团队协调任务,扮演角色,并在每一秒都至关重要的环境中制定获胜策略。
In BNI, students participate in a futuristic game show. They control robots who must defend their base against pesky computer viruses, all the while sending their own to drain the other team’s generators. It requires the team to coordinate taskstake on roles,and define a winning strategyin an environment where every second counts.

我们期待从学生那里收集有关这个测试版本的反馈,并在下个月的正式发布之前进一步改进,所以请随时让我们知道他们的想法!
We’re looking forward to collecting feedback from students on this beta version and making it even better before our official launch next month, so feel free to let us know what they think!

游戏:电池未含
场景:6个场景,包括分离和共享的基本结构
模式:🟢竞争 ⚪合作
主要技能:
清晰简洁沟通
角色适应性
快速决策
启发式思维

GAME: Batteries Not Included
SCENARIO: 6 scenarios, featuring both separated and shared base structures
MODE: 🟢Competitive ⚪Collaborative
PRIMARY SKILLS:
Clarity and Consiseness
Role Adaptability
Rapid Decision Making
Heuristic Thinking

反思 | Post-play

以下是一些后续反思问题,如果您希望与您的孩子讨论这次经历的话。
Here are some follow-up reflection questions, in case you’d like to discuss the experience with your child.

  • 告诉我一下这周的新游戏《电池未含》。
    Tell me about the new game this week, Batteries Not Included.
  • 在游戏中,你们的团队是如何决定谁执行哪项任务的?
    How did your team decide who did which task during the game?
  • 在这个游戏中,良好的沟通有多重要?为什么?
    How important is good communication in this game? Why?

讨论 | Discussions
共情的困境 | Dilemmas in Empathy

共情可能很复杂。本周的所有情景都是关于帮助他人的,但每个选择都有其不利的一面。因此问题不仅仅是,我们应该帮助他人吗?问题是,我们是否应该始终帮助他人,还是在其中一些情况下我们个体的需求更重要?
Empathy can be complicated. All the scenarios this week are about helping others, but there’s a downside to each option. So the question isn’t just, should we help others? The question is, should we always help others, or are there scenarios in which our individual needs are more important?

我们将让学生比较他们的整体答案与我们家长调查结果上周关于“合作与竞争”的结果的比较。
We’ll let students compare their overall answers with the results from our parent survey. Here’s how students reacted to last week’s parent vs. student results on “cooperation vs. competition.”