Synthesis Week 4/1

友情提醒:我们现在每周都有多个游戏时间段。一些欧洲或亚洲国家的用户需要注意,由于最近时差变化,会话可能会比近几个月的时间提早或推迟。请查看您的门户以获取官方时间。
We now have extra weekly Play times. Some users in European or Asian countries with a recent time change should note that Synthesis sessions may start earlier or later than they have in recent months. Check your Portal for the official times.

我们有关于本周超级球锦标赛的更新,以及一个令人兴奋的讨论话题。
We have an update on this week’s Hyperball tournament and an exciting Discussion topic this week.

对于 Synthesis 导师系统,我们本周为您的孩子准备了一堂新课。位的练习:可以在数字和地点价值单元中找到。了解更多关于地方实践的信息。
For Synthesis Tutor, we have a new lesson for your child to dive into this week. The Practice of Place: can be found in the Numbers and Place Value unit. Learn more about The Practice of Place.


游戏 | Play
超级球 | Hyperball

详情 | Details

我们度过了首届超级球锦标赛的第一周,结果紧张:未命名的行星Z仅领先1%。但Synthesis的孩子们不会放弃,本周一切都可能会改变,这取决于团队如何适应。
We’re through the first week of our first-ever Hyperball Trophy tournament, and the results are neck and neck: Unnamed Planet Z is leading by only 1%. But Synthesis kids don’t give up, and everything could change this week based on how teams adapt.

本周的重点是所有权。玩家对自己、团队和社区负有什么责任?这是我们向学生展示:小行动如何导致更大后果的方式——无论是赢得比赛,还是在失利后如何帮助队友感觉更好。随着我们的前进,我们将创造更多这样的机会,围绕共同挑战建立社区意识(包括为无名行星命名……)。
The focus this week is on ownership. What responsibility do players have to themselves, their team, and their larger community? It’s our way of showing students that small actions can compound into larger consequences — whether that’s winning a game or helping teammates feel better after a loss. As we move forward, we’ll create more opportunities like these that build a sense of community around shared challenges (including naming the unnamed planets…).

游戏:超级球
场景:6个地图
模式:🟢竞争 ⚪合作
主要技能:
快速决策
清晰沟通
适应性

GAME: Hyperball
SCENARIO: 6 new “mutating scenarios”
MODE: 🟢Competitive ⚪Collaborative
PRIMARY SKILLS:
Rapid Decision Making
Clear Communication
Adaptability

反思 | Post-play

以下是一些后续反思问题,如果您希望与您的孩子讨论这次经历的话。
Here are some follow-up reflection questions, in case you’d like to discuss the experience with your child.

  • 您的House队友今天的情绪如何?您是否有所添加或寻求改变?
    What was the mood of your house teammates today? Did you add to it or seek to change it?
  • 如果您要为您的House星球命名,那会是什么?
    If you were to come up with a name for your house’s planet, what would it be?

讨论 | Discussions

不是我的问题吗? | Not My Problem?

当玩家组成团队,团队组成Synthesis行星时,“谁对赢得和输掉比赛负责”这个问题可能变得模糊。在本周的讨论会议中,我们进一步探讨了所有权这个话题。
As players form Synthesis teams, and teams form Synthesis planets, the question of “who is responsible” for wins and losses can become muddy. In this week’s Discussion session, we further the conversation about the topic of ownership.

从体育比赛中的失误,到创业公司的成功,再到确保公共安全,责任是否落在个人、领导者还是整个团队身上?在每种情况下,其中一个选项是“你” ——学生。他们会选择多久来承担(或转移)责任?
From missed shots in sports, to the success of startups, to ensuring public safety, does responsibility fall on the individual, the leader, or the whole team? In each scenario, one of the options is “you” — the student. How often will they choose to take (or shift) responsibility?

无论如何,都没有对或错的答案,只有与世界各地的孩子们进行有趣对话。
Either way, there are no right or wrong answers, just interesting conversations with kids from around the world.


导师系统 | Tutor

位的练习 | The Practice of Place

在这个新的游戏中,您的学生将展示他们的位置价值技能。通过五种不同类型的问题和涉及百万级别的问题集,这个游戏的高分将转化为对小学数学课程中所有与位置价值相关的标准的完全掌握。位置的实践可以在数字和位置价值单元中找到。
In this new game your student will flex their place value skills. With five different types of questions and problem sets that go to the millions, a high score in this game will translate to a complete mastery of all place value related standards in the elementary math curriculum. The Practice of Place can be found in the Numbers and Place Value unit.